The half truth about my life as an independent game producer.
Tuesday
"I Play W.o.W." video
Jason Hall just released the "I Play W.O.W" video. My friend Anorei Collins (look for the gravity-warping decolletage) and I are in there briefly as dancing WoW addicts starting shortly after 3:30.
I am an independent game producer. Like an agent, that means I am supposed to negotiate and know people. However, I have nowhere near as many clients, and I also do design and pitches and can have ownership in the IP.
Like many indie producers from other fields, I go long periods without cash and then suddenly drown in it. I supplement my income with consulting gigs, usually to do with everything I described above, but also sometimes coding gigs.
I was a coder on Doom and Quake and for a brief while Battle for Middle Earth. I produced Abuse and Spy Kids Challenger. I designed ER Critical Condition. I am currently doing producerly and design work on Band Together, Beakiez, Abuse Classic, and other unannounced projects.
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